King's Quest: The Silver Lining
Born out of the love for the King's Quest Saga, King's Quest: The Silver Lining was put together by fans of the series. The quality of the content made the rounds in Social Media and after a few rounds of Cease and Desist from the owners of the copyright, King's Quest: The Silver Lining was finally given full permission to be released to the public.
The story follows King Graham as he tries to save his family from an evil being that has put his children to sleep and threatens to destroy his kingdom and his family. King Graham travels through familiar and new lands in order to find a spell that would grant him entrance to the Land of Dreams, the only way to bring his children back.
For more Information about The Silver Lining and other Phoenix Online Studios games, visit http://www.postudios.com
Cesar's Role
Cesar poured years of his life into this project. He wore many hats, from Producer, to Designer to Writer to Director. He worked with musicians and artists and programmers to realize a vision, motivating hundreds of individuals to work on a volunteer basis.
His work on King's Quest: The Silver Lining catapulted him to find his first job in the videogames industry when later he joined the ranks of Activision.